Electronic triggers 2004
Posted: Thu Feb 18, 2016 5:53 pm
Thanks, Steve!
Of course, once the electronic fire control systems become truly digital (they are currently hybrid analog electromechanical systems), as you noted "the sky's the limit."
One of my thoughts has been to replace the whole moving flapperdoodle system with a piezo crystal- no actual trigger movement at all. Make the system as "electro" (and as little "mechanical") as possible.
No overtravel, perfect and unlimited trigger position and "feel" adjustment, etc.
Mount a 3-axis pad (different pad sizes, shapes, textures, etc.) for the fixed piezo. Run the trickle charge through. Map several customizable force patterns into onboard RAM (heck, you can get a gigabyte onto an SD card now) that you can adjust with software on your PC. Allow the user to map a response curve to their individual liking and click on shot release point anywhere along the curve. Add whatever fault detection routines you want (force being applied too fast, too slow, too long to break shot); add feedback system through vibration signals sent to trigger pad and/or grip . . . the user can program a "training modes" such as random shot release along force curve etc. (might even want to use that one for matches!).
Also change the mechanical side of the system. A variety of "massless" electroactuators could be incorporated into the charge release system.
Better yet, can we use a magnetic medium soft enough for match grade use so we can use a magnetic rail gun concept instead of compressed air?
Remember Francesco- "You Heard It Here First!"
Steve Swartz
Of course, once the electronic fire control systems become truly digital (they are currently hybrid analog electromechanical systems), as you noted "the sky's the limit."
One of my thoughts has been to replace the whole moving flapperdoodle system with a piezo crystal- no actual trigger movement at all. Make the system as "electro" (and as little "mechanical") as possible.
No overtravel, perfect and unlimited trigger position and "feel" adjustment, etc.
Mount a 3-axis pad (different pad sizes, shapes, textures, etc.) for the fixed piezo. Run the trickle charge through. Map several customizable force patterns into onboard RAM (heck, you can get a gigabyte onto an SD card now) that you can adjust with software on your PC. Allow the user to map a response curve to their individual liking and click on shot release point anywhere along the curve. Add whatever fault detection routines you want (force being applied too fast, too slow, too long to break shot); add feedback system through vibration signals sent to trigger pad and/or grip . . . the user can program a "training modes" such as random shot release along force curve etc. (might even want to use that one for matches!).
Also change the mechanical side of the system. A variety of "massless" electroactuators could be incorporated into the charge release system.
Better yet, can we use a magnetic medium soft enough for match grade use so we can use a magnetic rail gun concept instead of compressed air?
Remember Francesco- "You Heard It Here First!"
Steve Swartz